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Go / No-Go — reaction & self-control

💡Benefits

Go/No-Go is a classic response-inhibition task. Diamond (2013) highlights inhibition as a core executive function for attention, discipline and planning.

🎮How to play

When a "Go" cue appears, press quickly. When a "No-Go" cue appears, hold back and do not press. Balance speed with self-control.

📚Scientific sources

  1. Diamond (2013). Executive functions. Annual Review of Psychology, 64, 135–168. https://scholar.google.com/scholar?q=Executive+functions+Diamond+2013+Annual+Review+of+Psychology

Frequently asked questions

You react quickly to GO signals and hold back on NO-GO signals, which trains impulse control and the ability to decide without rushing.
Yes, on MentalMath this game is free and requires no registration.
Being able to hold back at that exact moment is what strengthens impulse control, the skill of stopping an unwanted action in time.
A child who can tell simple symbols apart can play from about age 6.
Yes, it works on all devices; 5 minutes a day helps your child rein in impulsiveness.
Start playing 🚀

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